Elon Lander

Posted: July 2, 2010 in Android, Java
Tags: ,

This is what the Lunar Lander sample looks like with some code and UI cleanedup. Notice that I took off the game start, stop, pause, resume functions from the options menu.

But it could be better as there s no input pipeline example and touch events are not even integrated within the game.

I will probably end up coding a input pipeline and touch integration and contributing that back to the Android Project.

Than re-do the code as Rokon2d game engine 2.0 game as Rokon2d Game engine version has a physics engine as native code and some other new features.

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