Posts Tagged ‘Game engine’

Game Engine List

Posted: March 17, 2010 in Android
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With the help of Erik Babel, a full game engine list is now detailed in the Android Resources for Application Development knol including both 2D and 3D.

If you look at stats of iPhone popular games you notice some things. Most use the Accelerometer and the involve a math library and some game engine. first, from the j2me side Martin Wells has a good  introduction to coding game  engines, called J2ME Game Progamming. Right now some of the Android specific components are unfinished, but they are:

-Tile engine, JuicyGames @GoogleCode

-PhysicsEngine, AndorodBox2D a port of Box2D @GoogleCode

-Beatronics(Fixed-Point Math Lib) FPMath, modified in this post

For scripting the engine, something light say Hecl which now has directions of how to use it on Android.

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